➡️ Module description

EDIA provides you with a set of modules (Unity packages) to facilitate the design and conduction of experimental research in XR using Unity.

EDIA Features:

🧱 Structure your experiment on multiple levels.

🗂️ Manage it using Config Files.

👁️ Unified eye tracking integration.

🛜 Remotely control mobile XR experiments.

✏️ Automatically log relevant data.

🟰 Synchronize with external data.

High level architecture

The simples way the system can be represented.

---
config:
  layout: fixed
  theme: neutral
  look: neo
---
flowchart LR
    A(["Config files"]) --> n3(["EDIA Engine"])
    n3 --> n1(["Logfiles"])
    n4(["VR User"]) <--> n3
    n5(["Experimenter"]) <--> n3
     A:::EDIA
     n3:::EDIA
     n1:::EDIA
     n4:::EDIA
     n5:::EDIA
    classDef EDIA stroke:#F2F2F2, fill:#347FA9, color:#F2F2F2, stroke-width:2px, stroke-dasharray: 0
    style A fill:#757575,color:#FFFFFF
    style n1 fill:#757575,color:#FFFFFF
    style n4 fill:#424242,color:#FFFFFF
    style n5 fill:#424242,color:#FFFFFF

➡️ Module installation

Prerequisite

All EDIA modules depend on EDIA.Core, install this one first (Installing EDIA Core)

Installation of this module:

As all the EDIA modules are Unity packages, they are all installable via the package manager panel.

  1. Open the package manager panel.
  2. Click the + > Install package from git URL

Enter:

  [<https://github.com/edia-toolbox/edia_rcas.git?path=Assets/com.edia.rcas#main>](<https://github.com/edia-toolbox/edia_eye.git?path=Assets/com.edia.eye#main>)