ℹ️ Overview of the modules of EDIA
The toolbox exists out a modular setup of packages. This are stored online as github repositories. Using Unity’s package manager, packages can be installed in the project as needed.
As EDIA is encapsulating core functionalities of UXF, both these packages are the base of any project.
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Core functionalities for running and controlling an experiment
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Core UXF functionalities
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Depending on the experiment, additional feature packages can be added.
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Core eye tracking functionality.
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Supporting Meta specific features and conversion into EDIA eye data structure.
Supporting Pico specific features and conversion into EDIA eye data structure.
Supporting Vive specific features and conversion into EDIA eye data structure.
Supporting Varjo specific features and conversion into EDIA eye data structure.
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Lab Streaming Layer support. Build upon LSL4Unity
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Remotely control your experiment running on a standalone VR headset, i.e. Meta Quest / Pico.
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👉🏼 EDIA manual